CODIGO
log in

Odin

AKA odinlang, odin-lang

Summary

Odin is a general-purpose, systems programming language designed for high performance, modern systems. It emphasizes simplicity, clarity, and efficiency with a C-like syntax but with modern language features.

Paradigms

imperative

Domains

systems programming, game development, high-performance computing

Key Features

first-class functions, closures, algebraic data types, zero-cost abstractions, native FFI, reflection, destructuring, modules

Typing

static system, structural typing, strong typing, partial inference, compile-time checking, conservative type coercion, optional type annotations

Compilation

compiled

Influenced By

C, Go, Jai, Pascal, Oberon

Ratings

Startup time
▊▊
▊▊
▊▊
▊▊
▊▊
Memory usage
▊▊
▊▊
▊▊
▊▊
▊▊
Computation speed
▊▊
▊▊
▊▊
▊▊
▊▊
Compilation speed
▊▊
▊▊
▊▊
▊▊
▊▊
Maturity
▊▊
▊▊
▊▊
▊▊
▊▊
Community size
▊▊
▊▊
▊▊
▊▊
▊▊
Learning resources
▊▊
▊▊
▊▊
▊▊
▊▊
Job market demand
▊▊
▊▊
▊▊
▊▊
▊▊
Learning curve
▊▊
▊▊
▊▊
▊▊
▊▊
Cognitive load
▊▊
▊▊
▊▊
▊▊
▊▊
Syntax complexity
▊▊
▊▊
▊▊
▊▊
▊▊
Semantic complexity
▊▊
▊▊
▊▊
▊▊
▊▊
Memory safety
▊▊
▊▊
▊▊
▊▊
▊▊
Concurrency ease of use
▊▊
▊▊
▊▊
▊▊
▊▊
Std lib maturity
▊▊
▊▊
▊▊
▊▊
▊▊
Std lib size
▊▊
▊▊
▊▊
▊▊
▊▊
Backwards compatibility
▊▊
▊▊
▊▊
▊▊
▊▊
Documentation quality
▊▊
▊▊
▊▊
▊▊
▊▊

File extensions

odin

External Links

Status active
Type programming
Created 2016
Designed by Ginger Bill
PyPL Index N/A
TIOBE Index N/A
GitHub rank #131

Code Example

Loading...